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FC 25 Title Update 3 comes with a series of issue fixes for Ultimate Team, gameplay updates, and improvements in Club and Career modes.
Head to MMOexp now and grab your EA Sports FC 25 Coinswhile this amazing deal lasts! FC 25 Title Update 3 is now live. This is a significant patch. It adds improvements and bug fixes for the most popular game modes, such as Ultimate Team and Career. General gameplay updates are EAFC 25 Coins on the list as well.
FC 25 Ultimate Team Bug Fixes in Title Update 3
A series of Ultimate Team issues were repaired. Players will no longer disappear from games after a red card or substitution. After a game is over, the Advance option will now correctly be available without having to visit another menu on the screen after the game. Ada Hegerberg's player would sometimes cause gameplay issues. After a future server release, the item will be available in games once again. You can now pause squad battle games after you watch the end highlights of a game. The stability issue that occurred after players used the transfer market was fixed. Footballer items will not be put in the wrong spots anymore when the squad builder is utilized. The incorrect animation with placeholder text will not be triggered by opening stadium item packs. The screen display following a squad battles game that said six minutes was now fixed to correctly show four minutes. The descriptions for Squad Building Challenges groups are now visible. Friendly games will not start anymore if the right, 22, number of players is not on the field. The transfer list pages that showed the price comparison for players can now be scrolled without having to leave and re-enter the transfer list. The store now correctly shows the preview for all stadium items. The goal pyrotechnics will not appear in the center of the field. The store will not close when the players leave a category. The timer is shown on the kit select display for champions and rivals games. The game will return to the correct screen after the user exits the concept footballer search from the squad display.
FC 25 Gameplay Revisions in Title Update 3
The FC 25 gameplay received some changes. When the user manually requests a clearance, the ball will travel for a longer distance. The turning speed of the jockeys was increased. The ball travel speed for driven and ground passes done by footballers that have the Pinged Pass play style was decreased. The player items with the Long Throw play style have a higher chance of being selected for a throw-in in advanced areas of the field. Precision Finesse shots will take into consideration an aiming input change that happens before the ball is hit. The visuals for the footballer with the ball have been made better. This happens when said player has received a red card for a foul during the breakaway. Let's continue with some bug fixes. The goalkeepers will not run past the right spot when they rush out of goal. Player items that don't have the Intercept play style cannot do sliding interceptions anymore. The Pinged Pass play style will not affect first-time passes. The weird moves footballers did when trying to control the ball when receiving it were fixed. Players will not slow down when they try to trap the ball from a pass. Requested finesse shots will not incorrectly trigger shooting animations. The auto switch will respect the player's settings in airball situations. Volleys will not happen in heading situations anymore. Requested headers on demand will not result in tackles. The defender will not tackle the ball in the dribbler's direction when the attacking player dribbles straight at FC Coins for sale the defending player. The fitness will now correctly drop-down for all players after the playable highlights games. The wrong idle animation will not play before a corner kick is performed. The referee's foul logic when the player is shielding the ball was improved.