The criticism surrounding Dragon Age: The Veilguard being labeled as "woke" is uninformed, according to the series' creator, David Gaider, who described those perpetuating this narrative as mere "tourists." His remarks come in response to growing backlash that has emerged in recent discussions about the upcoming Dragon Age game.
Several popular online forums, including the Steam Discussions page for The Veilguard, have been inundated with complaints accusing the game of pushing a "woke" agenda. A significant portion of these criticisms stem from objections to The Veilguard's companions being canonically pansexual, with some arguing that such inclusivity dilutes the characters’ personalities. Others have expressed dissatisfaction with the game’s diverse cast for a variety of reasons.
In a recent comment, Gaider addressed these complaints by pointing out that the same critics are upset over how "woke" the new Dragon Age is, as if this is a surprising development for the series. In a post on Bluesky, Gaider referred to these critics as "f*****g tourists," implying that they are not true fans of the franchise. He suggested that those familiar with Dragon Age would know that its themes of diversity and inclusivity have been part of the series since its first release in 2009, long before the term "woke" became a popular buzzword.
Gaider later clarified that he doesn’t mind if people like or dislike what they've seen of The Veilguard so far. His issue, he explained, was with the idea that the upcoming installment introduces a new level of "wokeness" to the franchise.
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The Dragon Age series has always been inclusive, but it predates the widespread usage of the term "woke" and the cultural battles it now represents. This may explain why earlier games in the series, such as Origins and Inquisition, weren’t as polarizing, as they launched before the current climate of online culture wars.
Dragon Age: The Veilguard is set to release on October 31 for PC, Xbox Series X/S, and PlayStation 5. While Gaider has been vocal about his views on the game and the discourse surrounding it, he has not been involved in its development since leaving BioWare in 2016.